Leading design
Reviews, change and looking after the people doing the work.
- 302.1 If nothing ever changed, there’d be no butterflies
- 302.2 Egoless design: Reviewing the right way
- 302.3 White rabbit
- 302.4 Be safe; be human Principles for sane working in insane times. CEOs, directors, leaders, managers, etc, need to put the self-created work-machine to one side and remember that everyone they work with is a human being.
- 302.5 Competence is the enemy of brilliance The reward for being good at something is usually more of it. Do that for long enough, and there's no room left for brilliance.
- 302.6 Giving it a go Waiting until you’re certain is how teams stand still. One of our newest designers reminded me that design moves work forward by giving it a go.
- 302.7 Designer in the loop The role of the designer in an AI era when convincing work can be generated in seconds.